So I'm working on a new environment project. A rather considerable large and complicated environment project. While waiting for some concept help though I got really bored and so naturally, I made a texture -.- Just practice.
So last night me and Javier did a demo at an Entrepreneur's Organization's event in Dana Point. This was the result after the 3 hours, with a lot of people asking about the software u_u
4.06.2010
Attempting to make texture with zBrush. Leaf bad. bricks good.
3.18.2010
WIP shot of the creature I'm working on :) Good to be doing creatures again!!
3.04.2010
2.21.2010
Beetalite low poly clay render and render w/ normals. His final poly count is at 8281 tris. There's a few small spots where the normal maps messed up but I'll manually clean it up.
I have always had a strong passion for art, and currently work full time as an environment artist in the video game industry. I love doing nail art on the side, and hope to launch my own line of polish colors.