2.21.2010


Beetalite low poly clay render and render w/ normals. His final poly count is at 8281 tris. There's a few small spots where the normal maps messed up but I'll manually clean it up.

2.16.2010


Beetalite High poly, Concept by Javier Lazo

Website

http://Nicole-Tan.com

I now have a website up for my portfolio pieces. I will still be updating this blog, but it will now be more of a W.I.P dump.

2.03.2010

Atilla's Dinner



Collaborative project with Javier Lazo
Javier - Concepts, Textures, Storyboard
Me - Model, Lighting, Camera Rig

Project done for Autodesk Inc.

1.21.2010



12.20.2009





New Scene W.I.P. Concept by Javier Lazo

12.18.2009




12.13.2009

Still more to go

12.12.2009

12.05.2009

Colored Helm

11.21.2009

Samurai Helm

11.14.2009


Basic Unreal render w/ light maps

11.13.2009

Colored Boat



11.04.2009

Unreal render

Yay rocks

10.18.2009

Creature zbrush sculpt

Sigh. He's done..for now... I could mess around endlessly with this guy but I need to move on. To be painted soon

10.17.2009

Building WIP



Base building WIP for the Unearthly challenge project. See more at the forums:

http://www.gameartisans.org/forums/showthread.php?t=11496

10.07.2009

Unearthly

Won't be posting work here for a while as I will be focusing on my entry with Javier for the Unearthly Challenge.

10.05.2009


Saddle ideation

10.04.2009

Fishie


one of the fish I'm making for zBrush class, but I'll be making a low res model of these guys so that they can fill the baskets in my canal market scene :) Big plans with that scene btw if all goes on schedule.

10.02.2009



Marauder beast concepts

10.01.2009

Boat




4208 tris
1 2048x2048 diffuseAdd Video

9.30.2009

Night Scene WIP



Still a long way to go

9.27.2009

Have to design the harness and saddle tomorrow, then the model's done.

Creature WIP continued

Zbrushing almost completed

9.18.2009


Bridge model

9.17.2009

Almost done.... to be modelled this week